The stuff packs are a staple of the Sims franchise. When sims finally land a job, they get a big boost to their happiness meter – but their optimism and ambition slowly degrade over time. This entails assembling an attractive resume, attending interviews, and dealing with the crippling self-doubt that comes from not getting a response. Instead of getting hired automatically after choosing a profession, sims now have to apply and get accepted. Previous Sims expansion have focused on giving players more career options, but none of them have truly captured the occasionally thrilling, often defeating process of actually obtaining a job. If you do manage to engage someone in conversation, the unnerving intensity and jarring non sequiturs perfectly highlight your sims' bizarre new obsession. Taxidermy, model trains, bottle cap collecting, and historical recreation are just a handful of the new hobbies that will help transform your sim into that weird neighbor who everyone avoids. Players get access to range of awkward hobbies (and associated props and materials) that are sure to raise a red flag at any social function. Unfortunately, not everyone has normal pastimes, and that's what this expansion explores. Reading, writing, chess, stargazing all help the people in your household develop into well-rounded individuals. Sims can do all kinds of cool things in their free time. These are the concepts that we imagine littering the cutting room floor. The team at Maxis considers many options when deciding what to explore in these expansion packs, and plenty of ideas never get produced – maybe for good reason. And just as sure as a new Sims game is the steady stream of add-ons that follow it. Today’s announcement of The Sims 4 was exciting, but also inevitable.
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